AN ACT CONCERNING VIRTUAL REALITY TRAINING FOR STUDENTS IN CAREER EXPLORATION.
Authorizes and promotes use of virtual reality training in high schools to enhance career exploration and exposure to occupations and pathways.
Authorizes and promotes use of virtual reality training in high schools to enhance career exploration and exposure to occupations and pathways.
Title: AN ACT CONCERNING VIRTUAL REALITY TRAINING FOR STUDENTS IN CAREER EXPLORATION
Bill Number: HB 5668
Status: Enacted (filed without Governor's signature); Effective September 1, 2025
Introduced: April 9, 2025
Subject area: Career entry and mobility programs; High schools
Companion bill: SB 3029
Note: The full bill text was not provided. The summary below is based on the bill title and the available legislative history. For precise statutory language and requirements, consult the official enrolled bill text.
The bill’s stated purpose (by title) is to authorize, encourage, or require the use of virtual reality (VR) training tools to support students’ career exploration in secondary schools. The intent is to expand hands‑on, immersive career exposure that helps students understand occupations, pathways, and workplace environments before entering postsecondary education or the workforce.
Because the bill text is not included here, these reflect the kinds of provisions such a bill commonly contains:
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Compiled from official sources — confirm details with the bill’s official record.
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