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Bill

PS 933

“Para crear la Ley de Salud Mental con Realidad Virtual en Escuelas y Comunidades de Puerto Rico; implementar un programa de terapia asistida por realidad virtual (VR) para el manejo de estrés, ansiedad, trauma y salud mental en estudiantes y comunidades vulnerables; distribuir equipos y contenidos gratuitos en escuelas públicas y centros comunitarios; priorizar áreas de alto riesgo por desastres naturales y pobreza energética; promover la prevención y el bienestar emocional; y para otros fines relacionados.”

2025-2028 Session

PR bill establishes VR-assisted mental health therapy program in public schools and community centers, providing free equipment to underserved populations in disaster-prone and economically disadvantaged areas.

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Bill Summary · PS 933

Legislative bill overview

Bill PS 933 proposes creating a Virtual Reality Mental Health Law for Puerto Rico that would establish VR-assisted therapy programs in public schools and community centers to address stress, anxiety, trauma, and mental health issues. The bill mandates free distribution of VR equipment and therapeutic content, with priority given to disaster-prone and economically disadvantaged areas.

Why is this important

Puerto Rico faces significant mental health challenges exacerbated by natural disasters, economic hardship, and limited access to mental health services, particularly in vulnerable communities. VR therapy represents an innovative, scalable approach to mental health treatment that could reach underserved populations with limited traditional mental healthcare infrastructure.

Potential points of contention

  • Implementation costs and sustainability: VR equipment is expensive; the bill does not specify funding sources, total budget estimates, or long-term maintenance costs for hardware that requires regular replacement and technical support
  • Evidence and clinical validation: While VR therapy shows promise, robust clinical evidence for treating trauma and severe mental illness in adolescent populations remains limited; concerns exist about whether VR should substitute for traditional mental health services rather than complement them
  • Data privacy and digital access: The program would collect sensitive mental health information; the bill lacks detail on data protection protocols, cybersecurity standards, and digital literacy requirements for both students and providers
  • Equity in implementation: "Priority" areas are identified but without clear allocation formulas; risk exists that wealthier municipalities could secure resources first, or that technical requirements may exclude the poorest communities with unreliable internet

Compiled from official sources — confirm details with the bill’s official record.

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