WeVote

Bill

Bill

LD 1902

An Act To Support Nonprofit Organizations By Authorizing The Operation Of Electronic Lucky Seven Devices And Similar Sealed Ticket Games

132nd Legislature (2025-2026) Introduced by Quentin Chapman and 4 co-sponsors

Authorizes nonprofit organizations to run electronic Lucky Seven devices and sealed-ticket games to raise funds, with licensing, oversight, and safeguards to be defined.

Placed in the Legislative Files. (DEAD)
0
WeVote Research Nonpartisan
Bill Summary · LD 1902

Summary of LD 1902 — An Act To Support Nonprofit Organizations By Authorizing The Operation Of Electronic Lucky Seven Devices And Similar Sealed Ticket Games

Overview

LD 1902 is a bill introduced in May 2025 that would authorize the operation of electronic Lucky Seven devices and similar sealed ticket games as a means to support nonprofit organizations. The bill’s subject matter centers on gambling, games of chance, and nonprofit fundraising. As of mid-2025, the bill has been carried over to future sessions and remains in the same legislative posture.

What the bill would do (Purpose and Intent)

  • Create a statutory authorization for nonprofit organizations to operate electronic Lucky Seven devices and similar sealed ticket games.
  • Allow nonprofits to use these devices and games as a fundraising mechanism, potentially expanding charitable gaming opportunities beyond existing activities.

Note: The text of the bill is not provided here, so the specific rules, licensing requirements, eligibility criteria for nonprofits, oversight, and enforcement details would be set forth in the bill’s full language.

Key Provisions (as stated)

  • Authorization for operation of electronic Lucky Seven devices.
  • Authorization for similar sealed ticket games.
  • Application of the authorization in the context of nonprofit fundraising and support.

Additional provisions (e.g., licensing, age restrictions, payout rules, location restrictions, reporting, and oversight) would be clarified in the bill’s full text.

Affected Parties

  • Nonprofit organizations seeking fundraising opportunities through electronic gaming or sealed-ticket formats.
  • Participants/players engaging with the permitted devices and games.
  • Vendors, operators, or suppliers of electronic gaming devices and sealed-ticket games.
  • State or local regulators responsible for gaming oversight (implied, not specified in provided material).

Procedural History and Timeline

  • Introduced: May 1, 2025.
  • 2025-05-01: Referred to the Committee on Veterans and Legal Affairs.
  • 2025-05-16: Work Session Held – Tabled.
  • 2025-05-19: Carry Over Requested; Carry Over Approved.
  • 2025-06-25: Carried Over, in the same posture, to any special or regular session of the 132nd Legislature, pursuant to Joint Order SP 800.
  • Status: Carried over to future sessions; not yet enacted.

Potential Impacts and Considerations

  • Fundraising Benefit: Expanded options for nonprofit fundraising through gaming activities.
  • Regulation and Oversight: Likely need for licensing, compliance, age verification, consumer protections, and reporting requirements.
  • Economic/Liquidity Effects: Revenue for participating nonprofits; potential impact on gaming markets and state regulatory resources.
  • Social Implications: Considerations around gambling exposure, responsible gaming measures, and community impact.

Next Steps

  • Await the full text to understand detailed provisions (licensing terms, eligibility, enforcement, tax treatment, reporting).
  • Monitor for action in subsequent sessions, given the current carry-over status and Joint Order SP 800 guidance.

For more precise details, the bill’s full text and amendments released by the Legislature will provide authoritative specifics on provisions, oversight, and timelines.

Compiled from official sources — confirm details with the bill’s official record.

Sign in to ask a question.