WeVote

Bill

Bill

SB 241

AN ACT TO AMEND TITLE 29 OF THE DELAWARE CODE RELATING TO PROJECT LABOR AGREEMENTS.

153rd General Assembly (2025-2026) Introduced by Frank Cooke and 9 co-sponsors

SB 241 modifies Delaware's Project Labor Agreement regulations for construction, potentially expanding or restricting union contract requirements on public and private building projects.

Assigned to Finance Committee in Senate
0
WeVote Research Nonpartisan
Bill Summary · SB 241

Legislative bill overview

SB 241 amends Delaware's labor code (Title 29) to modify regulations governing Project Labor Agreements (PLAs)—contractual arrangements between project owners and unions that establish wages, benefits, and working conditions for construction projects. The bill has advanced through the Senate Labor Committee with favorable recommendation, though the specific amendments are not detailed in the available legislative record.

Why is this important

Project Labor Agreements significantly affect construction industry costs, labor standards, and project timelines. Changes to PLA regulations can influence whether major public and private construction projects must include union workforce provisions, directly impacting workers' compensation, project bidding processes, and construction industry competitiveness in Delaware.

Potential points of contention

  • Labor market scope: Whether PLAs should apply to all public construction projects, private projects, or only those above certain funding thresholds—affecting union membership growth and non-union contractor access to projects
  • Cost implications: Opponents argue PLAs increase project costs through prevailing wage requirements; supporters contend they ensure quality workmanship and worker protections
  • Contractor flexibility: Debate over whether project owners should have discretion to use or waive PLAs versus mandatory requirements, balancing labor standards with competitive bidding concerns

Compiled from official sources — confirm details with the bill’s official record.

Sign in to ask a question.